.TH "Vector4f" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
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.SH NAME
Vector4f \- 
.SH SYNOPSIS
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.PP
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\fC#include <algebraBasic\&.h>\fP
.SS "Public Member Functions"

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.RI "\fBVector4f\fP ()"
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.RI "\fBVector4f\fP (float _x, float _y, float _z, float _w)"
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.RI "float \fBoperator*\fP (const \fBVector4f\fP &Right) const "
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.RI "\fBVector4f\fP \fBoperator*\fP (const float &right) const "
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.RI "\fBVector4f\fP \fBoperator+\fP (const \fBVector4f\fP &Right) const "
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.RI "\fBVector4f\fP \fBoperator-\fP (const \fBVector4f\fP &Right) const "
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.RI "\fBVector4f\fP \fBoperator-\fP () const "
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.RI "\fBVector4f\fP & \fBoperator+=\fP (const \fBVector4f\fP &right)"
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.RI "\fBVector4f\fP & \fBoperator-=\fP (const \fBVector4f\fP &right)"
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.RI "long \fBlength\fP ()"
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.SS "Public Attributes"

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.RI "float \fBx\fP"
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.RI "float \fBy\fP"
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.RI "float \fBz\fP"
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.RI "float \fBw\fP"
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.SH "Detailed Description"
.PP 
Definition at line 13 of file algebraBasic\&.h\&.
.SH "Constructor & Destructor Documentation"
.PP 
.SS "Vector4f::Vector4f ()\fC [inline]\fP"

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Definition at line 21 of file algebraBasic\&.h\&.
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References w, x, y, and z\&.
.SS "Vector4f::Vector4f (float_x, float_y, float_z, float_w)\fC [inline]\fP"

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Definition at line 28 of file algebraBasic\&.h\&.
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References w, x, y, and z\&.
.SH "Member Function Documentation"
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.SS "long Vector4f::length ()"

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Definition at line 139 of file algebraBasic\&.cpp\&.
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References math::root_axel(), w, x, y, and z\&.
.SS "float Vector4f::operator* (const \fBVector4f\fP &Right) const"

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Definition at line 82 of file algebraBasic\&.cpp\&.
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References w, x, y, and z\&.
.SS "\fBVector4f\fP Vector4f::operator* (const float &right) const"

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Definition at line 87 of file algebraBasic\&.cpp\&.
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References w, x, y, and z\&.
.SS "\fBVector4f\fP Vector4f::operator+ (const \fBVector4f\fP &Right) const"

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Definition at line 96 of file algebraBasic\&.cpp\&.
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References w, x, y, and z\&.
.SS "\fBVector4f\fP & Vector4f::operator+= (const \fBVector4f\fP &right)"

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Definition at line 123 of file algebraBasic\&.cpp\&.
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References w, x, y, and z\&.
.SS "\fBVector4f\fP Vector4f::operator- (const \fBVector4f\fP &Right) const"

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Definition at line 105 of file algebraBasic\&.cpp\&.
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References w, x, y, and z\&.
.SS "\fBVector4f\fP Vector4f::operator- () const"

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Definition at line 114 of file algebraBasic\&.cpp\&.
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References w, x, y, and z\&.
.SS "\fBVector4f\fP & Vector4f::operator-= (const \fBVector4f\fP &right)"

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Definition at line 131 of file algebraBasic\&.cpp\&.
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References w, x, y, and z\&.
.SH "Member Data Documentation"
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.SS "float Vector4f::w"

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Definition at line 19 of file algebraBasic\&.h\&.
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Referenced by length(), Matrix4f::Matrix4f(), mix(), operator*(), operator+(), operator+=(), operator-(), operator-=(), and Vector4f()\&.
.SS "float Vector4f::x"

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Definition at line 16 of file algebraBasic\&.h\&.
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Referenced by length(), Matrix4f::Matrix4f(), mix(), operator*(), operator+(), operator+=(), operator-(), operator-=(), and Vector4f()\&.
.SS "float Vector4f::y"

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Definition at line 17 of file algebraBasic\&.h\&.
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Referenced by length(), Matrix4f::Matrix4f(), mix(), operator*(), operator+(), operator+=(), operator-(), operator-=(), and Vector4f()\&.
.SS "float Vector4f::z"

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Definition at line 18 of file algebraBasic\&.h\&.
.PP
Referenced by length(), Matrix4f::Matrix4f(), mix(), operator*(), operator+(), operator+=(), operator-(), operator-=(), and Vector4f()\&.

.SH "Author"
.PP 
Generated automatically by Doxygen for GameEngine from the source code\&.
